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Use bevy_camera in ui, sprite, text instead of bevy_render::camera re-export A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20478 opened Aug 9, 2025 by atlv24 Loading…
Use bevy::camera in examples instead of bevy::render::camera re-export A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20477 opened Aug 9, 2025 by atlv24 Loading…
Remove offset argument from TrackedRenderPass::set_index_buffer A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20468 opened Aug 9, 2025 by akimakinai Loading…
Update Game of Life compute example to include a uniform buffer variable A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20466 opened Aug 9, 2025 by dontgetfoundout Loading…
Update documentation of HitData coordinates range in ui::picking_backend A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20465 opened Aug 8, 2025 by gwafotapa Loading…
Text2d TextBackgroundColor support A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20464 opened Aug 8, 2025 by ickshonpe Loading…
Text2d shadows A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20463 opened Aug 8, 2025 by ickshonpe Loading…
Fix panic in FpsOverlay with disabled FrameTimeGraph A-Dev-Tools Tools used to debug Bevy applications. D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Crash A sudden unexpected crash
#20461 opened Aug 8, 2025 by nekonimous Loading…
Solari BLAS compaction A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20457 opened Aug 8, 2025 by JMS55 Loading… 0.18
Prefer App::default() over App::new() in doc, examples, test X-Controversial There is active debate or serious implications around merging this PR
#20451 opened Aug 7, 2025 by martinfrances107 Loading…
Replace from_ constructors on TextFont with From impls A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide
#20450 opened Aug 7, 2025 by amedoeyes Loading…
Add a test to check that we're only launching one load task when loading subassets. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes
#20449 opened Aug 7, 2025 by andriyDev Draft
2
Move feathers propagation into PostUpdate A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#20446 opened Aug 6, 2025 by alice-i-cecile Loading… 0.17
AppExit should be an observer event rather than a BufferedEvent #20408 A-App Bevy apps and plugins A-Windowing Platform-agnostic interface layer to run your app in S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#20442 opened Aug 6, 2025 by martinfrances107 Loading…
Return an error from Assets::insert instead of panicking. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide P-Crash A sudden unexpected crash S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20439 opened Aug 6, 2025 by andriyDev Loading… 0.17
Solution issue 18137
#20436 opened Aug 6, 2025 by DeveloperMindset123 Draft
Add sun_disc_intensity parameter to AtmosphereSettings A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#20434 opened Aug 5, 2025 by defuz Draft
debounce asset events for scene reloading A-Assets Load files from disk to use for things like images, models, and sounds A-Scenes Serialized ECS data stored on the disk C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20430 opened Aug 5, 2025 by mockersf Loading… 0.17
Add FullscreenMaterial A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#20414 opened Aug 4, 2025 by IceSentry Loading… 0.18
Bump cargo-bins/cargo-binstall from 1.14.1 to 1.14.3 C-Dependencies A change to the crates that Bevy depends on
#20411 opened Aug 4, 2025 by dependabot bot Loading…
Make Startup a real feature in App. A-App Bevy apps and plugins A-Rendering Drawing game state to the screen S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#20407 opened Aug 4, 2025 by andriyDev Loading… 0.17
Solari radiance cache A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20406 opened Aug 4, 2025 by JMS55 Loading… 0.18
Added optional serde derives for rendering types. A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Controversial There is active debate or serious implications around merging this PR
#20396 opened Aug 3, 2025 by mintlu8 Loading…
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