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Pull requests: bevyengine/bevy
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Use bevy_camera in ui, sprite, text instead of bevy_render::camera re-export
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20478
opened Aug 9, 2025 by
atlv24
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Use bevy::camera in examples instead of bevy::render::camera re-export
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20477
opened Aug 9, 2025 by
atlv24
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Remove Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
offset
argument from TrackedRenderPass::set_index_buffer
A-Rendering
#20468
opened Aug 9, 2025 by
akimakinai
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Update Game of Life compute example to include a uniform buffer variable
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#20466
opened Aug 9, 2025 by
dontgetfoundout
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Update documentation of HitData coordinates range in ui::picking_backend
A-Picking
Pointing at and selecting objects of all sorts
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20465
opened Aug 8, 2025 by
gwafotapa
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Text2d
TextBackgroundColor
support
A-Rendering
#20464
opened Aug 8, 2025 by
ickshonpe
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Text2d
shadows
A-Rendering
#20463
opened Aug 8, 2025 by
ickshonpe
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Fix panic in Tools used to debug Bevy applications.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
P-Crash
A sudden unexpected crash
FpsOverlay
with disabled FrameTimeGraph
A-Dev-Tools
#20461
opened Aug 8, 2025 by
nekonimous
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Solari BLAS compaction
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
feat(atmosphere): add sun_disc_mult to Atmosphere to control sun disc visibility (#20425)
#20452
opened Aug 7, 2025 by
slopisgood
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Prefer App::default() over App::new() in doc, examples, test
X-Controversial
There is active debate or serious implications around merging this PR
#20451
opened Aug 7, 2025 by
martinfrances107
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Replace Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
from_
constructors on TextFont
with From
impls
A-Text
#20450
opened Aug 7, 2025 by
amedoeyes
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Add a test to check that we're only launching one load task when loading subassets.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
2
Move feathers propagation into PostUpdate
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
AppExit should be an observer event rather than a BufferedEvent #20408
A-App
Bevy apps and plugins
A-Windowing
Platform-agnostic interface layer to run your app in
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#20442
opened Aug 6, 2025 by
martinfrances107
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Return an error from Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
P-Crash
A sudden unexpected crash
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Assets::insert
instead of panicking.
A-Assets
Add sun_disc_intensity parameter to AtmosphereSettings
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
debounce asset events for scene reloading
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Add FullscreenMaterial
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Bump cargo-bins/cargo-binstall from 1.14.1 to 1.14.3
C-Dependencies
A change to the crates that Bevy depends on
#20411
opened Aug 4, 2025 by
dependabot
bot
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Make Bevy apps and plugins
A-Rendering
Drawing game state to the screen
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Startup
a real feature in App
.
A-App
Solari radiance cache
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Added optional serde derives for rendering types.
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
X-Controversial
There is active debate or serious implications around merging this PR
#20396
opened Aug 3, 2025 by
mintlu8
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