Releases: sprngr/aseprite-record
Releases · sprngr/aseprite-record
v3.4.2
v3.4.1
Indexed Sprite Support
Fix to avoid recording duplicate frames
#8 - Fix introduced by @thomaseding to avoid recording a duplicate image by diffing current image vs previous image captured.
Code Cleanup
- Organized code to align to LuaRocks styleguide
- Removed unnecessary functions & variables
- Centralized error messaging
Add Backwards Compatibility Layer for 2.x
Add in backwards compatibility to 2.x.
Usability Improvements
- Usability improvements introduced by @thomaseding
- Included migration documentation to support existing snapshots
Automatic Snapshot Controls
- Implements Sprite.events API introduced in 1.2.30 to create an automatic snapshot process.
- Clean up code styling to be more lua-like (my background is JS, so that explains a lot of previous choices)
- Adds in caching for sprite selection, avoids snapshot if change event triggered was caused by marquee tool
Patch: Sprite Context
Resolved #2 - Sprite context switching fix when using the Command Palette script.