Optimize effect transforms #485
Merged
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Proposed Changes
Drawable.getEnabledEffects()function withDrawable.enabledEffectsDrawable.getLocalPositionandDrawable.sampleColor4bif drawable effects are enabledpossiblyDefinedArgument || defaultValuepattern withif (typeof possiblyDefinedArgument === 'undefined') possiblyDefinedArgument = defaultValueinEffectTransformmethodsReason for Changes
Drawable.getEnabledEffects()function withDrawable.enabledEffectsEffectTransform.transform[Color/Point]methods, called once per pixel in touching tests, get a Drawable's enabled effects. Replacing the pseudo-getter function with a property speeds it up.Drawable.getLocalPositionandDrawable.sampleColor4bif drawable effects are enabledpossiblyDefinedArgument || defaultValuepattern withif (typeof possiblyDefinedArgument === 'undefined') possiblyDefinedArgument = defaultValueinEffectTransformmethodsThis gives a ~40% performance improvement to "touching color" checks on drawables with no effects enabled, and a ~15% performance improvement to ones with effects enabled, as seen in this benchmark: