Releases: lightning-js/renderer
Releases · lightning-js/renderer
v2.14.3
What's Changed
- v2: Prevent rendering of broken image icon when Image fallback loading fails by @c-marchese in #598
- Fix transitional texture changes by @wouterlucas in #599
Full Changelog: v2.14.2...v2.14.3
v2.14.2
What's Changed
- Fix undefined shader texture bind by @erikhaandrikman in #597
Full Changelog: v2.14.1...v2.14.2
v2.14.1
What's Changed
- Minor robustness fixes for v2 by @wouterlucas in #595
Full Changelog: v2.14.0...v2.14.1
v2.14.0
What's Changed
- Simplify Texture Throttling by @wouterlucas in #592
Full Changelog: v2.13.5...v2.14.0
v3.0.0-beta8
What's Changed
- Feat/make renderer options usable at runtime by @Drulokia in #528
- when using this.props / computed more than 3 times use const. by @jfboeve in #566
- default for strictBounds is now true by @chiefcll in #569
- Include node dimensions to shader value key + minor refactor by @jfboeve in #570
- fixed shader render issue when border is 0 by @jfboeve in #571
- fix only use type of webglrenderer not actual instance by @jfboeve in #572
- Micro optimisations & perf updates by @wouterlucas in #557
- Improved update function by @jfboeve in #575
- Prevent rendering of broken image icon when Image fallback loading fails by @c-marchese in #580
- export timing functions for animations by @chiefcll in #576
- Chore/v2 to v3 ports by @wouterlucas in #582
- fix: cleanup texture objects by @wouterlucas in #590
- chore: remove performance benchmark utility by @wouterlucas in #591
New Contributors
- @c-marchese made their first contribution in #580
Full Changelog: v3.0.0-beta7...v3.0.0-beta8
v2.13.5
What's Changed
- fix: cleanup texture objects by @wouterlucas in #588
Full Changelog: v2.13.4...v2.13.5
v2.13.4
v3.0.0-beta7
What's Changed
- Prevent glClearColor when clear color is changed by @erikhaandrikman in #559
- Fix inspector is enabled even though it isn't by @chiefcll in #560
- #547 Fixed. Width and Height not updating on textures by @Drulokia in #558
- docs: fix broken example project by @minhui-foxtel in #561
- Feat/touch detection by @jfboeve in #562
- fix detect touch test with right function name by @jfboeve in #564
- Fix failed textures getting stuck by @wouterlucas in #563
Full Changelog: v3.0.0-beta6...v3.0.0-beta7
v2.13.3
What's Changed
- Fix failed textures getting stuck by @wouterlucas in #563 (partial)
Full Changelog: v2.13.2...v2.13.3
v3.0.0-beta6
What's Changed
- fix Docker build by @wouterlucas in #553
- Remove deprecated preventCleanup flag by @wouterlucas in #551
- Cleanup left over platform calls by @wouterlucas in #550
- Update framebufferDimensions handling to support null values based on parentHasRenderTexture by @wouterlucas in #555
- Fix/shader border precision by @jfboeve in #554
- refactor: simplify isProduction check and remove unused assertions by @wouterlucas in #552
Full Changelog: v3.0.0-beta5...v3.0.0-beta6