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Merge gz-sim8 ➡️ gz-sim9 #3029
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Merge gz-sim8 ➡️ gz-sim9 #3029
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Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
…cs/ign-gazebo into arjo/fix/detachable_joint
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Michael Carroll <[email protected]>
CMake checks if rendering is available to enable some tests, so the rendering environment needs to be set before CMake runs. --------- Signed-off-by: Addisu Z. Taddese <[email protected]>
…from the container (gazebosim#2412) Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
Merge ign-gazebo3 ➡️ ign-gazebo6
Signed-off-by: Michael Carroll <[email protected]> Signed-off-by: Michael Carroll <[email protected]>
Signed-off-by: Michael Carroll <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
* Disable failing testFixture_TEST for MacOS Signed-off-by: Crola1702 <[email protected]> * Add comment with issue Signed-off-by: Crola1702 <[email protected]> * Update issue comment Signed-off-by: Crola1702 <[email protected]> --------- Signed-off-by: Crola1702 <[email protected]>
n particular if a user despawns an entity, the associated plugin gets removed. This should prevent issues like gazebosim#2165. TBH I'm not sure if this is the right way forward as a system should technically be able to access any entity in a traditional ECS. The PR has now been reworked and greatly simplified. All we do is stop all worker threads if an entity is removed and then recreate remaining threads. Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Shameek Ganguly <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
- Add better logging - Filter by models only - Check child link immediately Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
…joint Fix an issue where an incorrect child model is selected in the DetachableJoint system if multiple models with the given `child_model` name are present. The updated logic resolves this scenario by selecting the first model that - is a child of the parent model and - also has a link with the given `child_link` name. --------- Signed-off-by: Arjo Chakravarty <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
gazebosim#2732) (gazebosim#2735) Signed-off-by: Josh Newans <[email protected]> (cherry picked from commit 06e16bc) Co-authored-by: Josh Newans <[email protected]>
…gazebosim#2742) - Reduces serialization warnings on `sdf::Model` so it only occurs when the `relative_to` attribute is set. This was the intended behavior originally, but there was a bug in the code. - Eliminate `sdf::World` warnings by specializing the `DefaultSerializer` for `sdf::World`. --------- Signed-off-by: Addisu Z. Taddese <[email protected]> (cherry picked from commit 1739bdb) Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Erling Rennemo Jellum (cherry picked from commit 13bf5be) Signed-off-by: Erling Rennemo Jellum Signed-off-by: erlingrj <[email protected]> Signed-off-by: erling <[email protected]> Signed-off-by: Addisu Z. Taddese <[email protected]> Co-authored-by: erling <[email protected]> Co-authored-by: Addisu Z. Taddese <[email protected]> Co-authored-by: Ian Chen <[email protected]>
Manual backport of gazebosim#2884. Signed-off-by: Steve Peters <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]> (cherry picked from commit 6a2df65)
Signed-off-by: Addisu Z. Taddese <[email protected]> (cherry picked from commit 6a2df65)
Loading the logging playback plugin before `SceneBroadcaster` prevents playback from being displayed on the GUI. --------- Signed-off-by: Addisu Z. Taddese <[email protected]> Co-authored-by: Arjo Chakravarty <[email protected]> (cherry picked from commit ca40c1d) # Conflicts: # src/SimulationRunner.cc
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
In `SimulationRunner`, we initialize a worker pool but we never actually use it so it's pure overhead. In `ServerPrivate` we only use the worker pool if there are multiple simulation runners, so we can optimize for the most common use case of one runner. Signed-off-by: Addisu Z. Taddese <[email protected]> (cherry picked from commit 5ce62a8)
backport gazebosim#2414 Signed-off-by: Guilhem Saurel <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>
Signed-off-by: Arjo Chakravarty <[email protected]>
…oints Merge 6 into 8
Signed-off-by: Addisu Z. Taddese <[email protected]>
caguero
approved these changes
Aug 12, 2025
arjo129
approved these changes
Aug 13, 2025
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➡️ Forward port
Port
gz-sim8➡️gz-sim9Branch comparison: gz-sim9...gz-sim8
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)