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Add SensorShapeValidator unit #3504
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,145 @@ | ||
| using System.Collections.Generic; | ||
| using NUnit.Framework; | ||
| using UnityEngine; | ||
| using UnityEngine.TestTools; | ||
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| namespace MLAgents.Tests | ||
| { | ||
| public class NoopSensor : ISensor | ||
|
||
| { | ||
| string m_Name = "NoopSensor"; | ||
| int[] m_Shape; | ||
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| public NoopSensor(int dim1) | ||
|
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| { | ||
| m_Shape = new[] { dim1 }; | ||
| } | ||
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| public NoopSensor(int dim1, int dim2) | ||
| { | ||
| m_Shape = new[] { dim1, dim2, }; | ||
| } | ||
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| public NoopSensor(int dim1, int dim2, int dim3) | ||
| { | ||
| m_Shape = new[] { dim1, dim2, dim3}; | ||
| } | ||
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| public string GetName() | ||
| { | ||
| return m_Name; | ||
| } | ||
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| public int[] GetObservationShape() | ||
| { | ||
| return m_Shape; | ||
| } | ||
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| public byte[] GetCompressedObservation() | ||
| { | ||
| return null; | ||
| } | ||
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| public int Write(WriteAdapter adapter) | ||
| { | ||
| return this.ObservationSize(); | ||
| } | ||
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| public void Update() { } | ||
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| public SensorCompressionType GetCompressionType() | ||
| { | ||
| return SensorCompressionType.None; | ||
| } | ||
| } | ||
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| public class SensorShapeValidatorTests | ||
| { | ||
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| [Test] | ||
| public void TestShapesAgree() | ||
| { | ||
| var validator = new SensorShapeValidator(); | ||
| var sensorList1 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5, 6) }; | ||
| validator.ValidateSensors(sensorList1); | ||
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| var sensorList2 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5, 6) }; | ||
| validator.ValidateSensors(sensorList2); | ||
| } | ||
|
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| [Test] | ||
| public void TestNumSensorMismatch() | ||
| { | ||
| var validator = new SensorShapeValidator(); | ||
| var sensorList1 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5, 6) }; | ||
| validator.ValidateSensors(sensorList1); | ||
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| var sensorList2 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), }; | ||
| LogAssert.Expect(LogType.Assert, "Number of Sensors must match. 3 != 2"); | ||
| validator.ValidateSensors(sensorList2); | ||
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| // Add the sensors in the other order | ||
| validator = new SensorShapeValidator(); | ||
| validator.ValidateSensors(sensorList2); | ||
| LogAssert.Expect(LogType.Assert, "Number of Sensors must match. 2 != 3"); | ||
| validator.ValidateSensors(sensorList1); | ||
| } | ||
| [Test] | ||
| public void TestDimensionMismatch() | ||
| { | ||
| var validator = new SensorShapeValidator(); | ||
| var sensorList1 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5, 6) }; | ||
| validator.ValidateSensors(sensorList1); | ||
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| var sensorList2 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5) }; | ||
| LogAssert.Expect(LogType.Assert, "Sensor dimensions must match."); | ||
| validator.ValidateSensors(sensorList2); | ||
|
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| // Add the sensors in the other order | ||
| validator = new SensorShapeValidator(); | ||
| validator.ValidateSensors(sensorList2); | ||
| LogAssert.Expect(LogType.Assert, "Sensor dimensions must match."); | ||
| validator.ValidateSensors(sensorList1); | ||
| } | ||
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| [Test] | ||
| public void TestSizeMismatch() | ||
| { | ||
| var validator = new SensorShapeValidator(); | ||
| var sensorList1 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5, 6) }; | ||
| validator.ValidateSensors(sensorList1); | ||
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| var sensorList2 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5, 7) }; | ||
| LogAssert.Expect(LogType.Assert, "Sensor sizes much match."); | ||
| validator.ValidateSensors(sensorList2); | ||
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| // Add the sensors in the other order | ||
| validator = new SensorShapeValidator(); | ||
| validator.ValidateSensors(sensorList2); | ||
| LogAssert.Expect(LogType.Assert, "Sensor sizes much match."); | ||
| validator.ValidateSensors(sensorList1); | ||
| } | ||
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| [Test] | ||
| public void TestEverythingMismatch() | ||
| { | ||
| var validator = new SensorShapeValidator(); | ||
| var sensorList1 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(2, 3), new NoopSensor(4, 5, 6) }; | ||
| validator.ValidateSensors(sensorList1); | ||
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| var sensorList2 = new List<ISensor>() { new NoopSensor(1), new NoopSensor(9) }; | ||
| LogAssert.Expect(LogType.Assert, "Number of Sensors must match. 3 != 2"); | ||
| LogAssert.Expect(LogType.Assert, "Sensor dimensions must match."); | ||
| LogAssert.Expect(LogType.Assert, "Sensor sizes much match."); | ||
| validator.ValidateSensors(sensorList2); | ||
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| // Add the sensors in the other order | ||
| validator = new SensorShapeValidator(); | ||
| validator.ValidateSensors(sensorList2); | ||
| LogAssert.Expect(LogType.Assert, "Number of Sensors must match. 2 != 3"); | ||
| LogAssert.Expect(LogType.Assert, "Sensor dimensions must match."); | ||
| LogAssert.Expect(LogType.Assert, "Sensor sizes much match."); | ||
| validator.ValidateSensors(sensorList1); | ||
| } | ||
| } | ||
| } | ||
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If these differed before, we'd get the assert, but would potentially continue and iterate through the lists, so accessing
sensors[i]would read past the end of the list.