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Releases: TheMaverickProgrammer/OpenNetBattle

v2.0.6 hotfix (bump patch number 6 -> 7)

30 Jul 03:16
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What's Changed

  • Remove erroneous input preprocessing by @Alrysc in #250

Full Changelog: v2.0.6...v2.0.7

v2.0.6

28 Jul 03:23
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This release improves netplay stability.

  • Network times out in 20 seconds instead of 5 seconds. This helps weaker connections get through the DownloadScene.
  • Version is compared on handshake to abort if both players don't match.

Various netplay desync fixes:

  • Decrossing no longer resets Custom progress.
  • Custom progress resets in the CardSelect state instead of the combat state.
  • The Mob battle state treats the form state as a subcombat state, but netplay currently does not.

What's Changed

New Contributors

Full Changelog: v2...v2.0.6