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Splitters
CJ Kucera edited this page Jan 29, 2023
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11 revisions
Author: Aaron0000
Last Updated: July 10, 2018
In Categories: General, Shotguns
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By Aaron0000
Re-imagines Splat Guns into Splitters from Pre-Sequel. Also turns the Slow Hand and Retcher into Splitters (On by default).
Splitters are not quite the same as they were in Pre-Sequel; they have quite a few more projectiles than before. Stats should be similar otherwise.
NOTES;
If using the Jakobs & Torgue E-techs mod, activate this file after it.
S&S Forever/Lite and Old Hyperion fixes are at the bottom. Activate this file after S&S and/or Old Hyperion.
Credits to Exotek for showing me how to change the crosshair back to default crosshairs.
ModCabinet is auto-generated based on information found in the BLCM Github. Information here could be wrong in various ways. The About ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
Wiki Links
Borderlands 2 Mods
- Major Overhauls and Mod Packs
- General Gameplay and Balance
- Characters and Skills
- Weapons/Gear
- Farming and Looting
- Enemies
- Maps and Public Transport
- Audio and Visual
- Quality of Life
- Other
Pre-Sequel Mods
- Major Overhauls and Mod Packs
- General Gameplay and Balance
- Characters and Skills
- Weapons/Gear
- Farming and Looting
- Enemies
- Maps and Public Transport
- Audio and Visual
- Quality of Life
- Other


