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withLogic/perdix
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Perdix is a game engine designed to be highly portable and customizable. Designed from the ground up to be modular and not rely on any one platform or library. Planned features: * Modular design * Platform independent * Multi-library support (OpenGL vs DirectX) * Scripting support * Multiple language support * Independent compiler support * Fully documented code following JavaDoc conventions. * Standard variable and function names: Future features: * Multi-core support * Multi-threading support * Additional library supports (physics engines, ect) Possible platforms: * PC devices * Portable devices * Console devices If you have any questions or comments, please let me know. Matt [email protected]
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