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I will add a new test scene to the GitLab repository (for test scenes):
This will probably spawn more issues to be created. For example we will have to implement a new material, FourierMaterial
:
$ rg bsdf -B 1
vw-van.pbrt
54-MakeNamedMaterial "Mat.1" # white painted stuff
55: "string type" "fourier" "string bsdffile" "bsdfs/ceramic.bsdf"
Which can read .bsdf
files. I'm also not sure if the already existing MetalMaterial can read .spd
files:
$ rg spd -B 3
vw-van.pbrt
49-MakeNamedMaterial "Metal - Chrome"
50- "float roughness" [ 0.01 ]
51- "string type" [ "metal" ]
52: "spectrum k" "spds/Al.k.spd"
53: "spectrum eta" "spds/Al.eta.spd"
Goal of this issue is to document the progress until we can render the entire VW test scene without changes ...