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Preview texture in viewport

Stig Atle Steffensen edited this page Jan 13, 2020 · 1 revision

To preview textures and work with uv maps - switch to workbench mode. On your objects select 'textured' in the 'object properties tab->viewport display' dialog, assign a uv map, then set viewport to show as rendered, when you are done editing - switch to pbrt and export. I will fix so that it shows up in viewport when pbrt is enabled as well later on.

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