This is a simple textured particle demo, using the hardware accelerated SDL3 2D rendering API, for the Odin programming language
See: https://odin-lang.org and https://wiki.libsdl.org/SDL3/FrontPage
For Windows OS, you will need to do a bit of research to install these dependencies
brew install odin
brew install sdl3
brew install sdl3_image
You may need to change the SH file permissions so they can be executed on your machine:
chmod +x ./run.sh
chmod +x ./run_debug.sh
To run the demo from a CLI:
./run.sh
To run the demo in debug mode (slower) from a CLI:
./run_debug.sh