NOTE: 1.2.0 is the last version published using
addSbtPlugin("com.hanhuy.sbt" % "android-protify" % "1.2.0"),
all future updates can be accessed by using
addSbtPlugin("org.scala-android" % "sbt-android-protify" % VERSION)
- Multiple language support: Java (including retrolambda), Scala, Kotlin
 - No code changes to app required!
 - Support for appcompat-v7, design and support-v4 libraries
 - Works with most existing android projects
 - Android devices api level 5+
 - Dex sharding for near-instant deployment
 
- Install sbt from http://scala-sbt.org, homebrew, ports, or your package manager of choice
 - Optionally add 
idea-sbt-pluginto run SBT inside of Android Studio - Install the
sbt-android-gradleSBT plugin to automatically load your gradle build. From the base of your Android project, do:mkdir projectecho 'addSbtPlugin("org.scala-android" % "sbt-android-gradle" % "1.3.2")' > project/plugins.sbtecho >> project/plugins.sbt- If you have any flavors or build types that must be loaded:
echo 'android.Plugin.withVariant("PROJECT-NAME (e.g. app)", Some("BUILD-TYPE"), Some("FLAVOR"))' > build.sbtecho >> build.sbt- Replace 
Some(...)withNoneif you don't have a flavor or build type to apply 
- Replace 
 
 
 - Install the 
sbt-android-protifyplugin, also from the project base, do:echo 'addSbtPlugin("org.scala-android" % "sbt-android-protify" % "1.4.4")' >> project/plugins.sbt- For every application sub-project, do: 
echo 'enablePlugins(AndroidProtify)' > APP-PROJECT-DIR/protify.sbt 
 - Launch SBT, 
sbt(first time's gonna take a while, downloading the internet and all) - Build and install the application normally, at least once:
PROJECT-NAME/android:install(orruninstead ofinstall) -- the first time will take a while too, since it will download the parts of the internet that your app requires
 - Thereafter: 
PROJECT-NAME/protify, do~PROJECT-NAME/protifyto automatically trigger on all source changes 
- Install sbt from http://scala-sbt.org, homebrew, ports, or your package manager of choice
 - Install sbt-android:
echo 'addSbtPlugin("org.scala-android" % "sbt-android" % "1.7.7")' > ~/.sbt/0.13/plugins/android.sbt - Start from an existing or new project (for trivial projects):
sbt "gen-android ..."to create a new project,sbt gen-android-sbtto generate sbt files in an existing project. Non-trivial projects will need more advanced sbt configuration.- Alternatively, use 
sbt-android-gradlewhen working with an existing gradle project:echo 'addSbtPlugin("org.scala-android" % "sbt-android-gradle" % "1.3.2")' > project/plugins.sbt
 
 - Alternatively, use 
 - Add the protify plugin:
echo 'addSbtPlugin("org.scala-android" % "sbt-android-protify" % "1.4.4")' >> project/plugins.sbt - Add 
AndroidProtify:echo enablePlugins(AndroidProtify) >> build.sbt - Run SBT
 - Select device to run on by using the 
devicesanddevicecommands. Run on all devices by executingset allDevices in Android := true android:run, and~protify- Alternatively, high speed turnaround can be achieved with 
protify:installandprotify:runto pretend the app is getting updated, rather than using the live-code mechanism. 
- Alternatively, high speed turnaround can be achieved with 
 - Enjoy
 
To make it so that protify can be run when triggered in the IDE with a keystroke, do the following
- Install Scala plugin in IDE
 - Install SBT plugin in IDE
 - Create a new 
Runconfiguration, press the dropdown next to the play button, selectEdit Configurations- Press 
+->Android Application - Name the configuration 
protify,instant run, or whatever you like - Select the 
appmodule - Select 
Do not deploy anything - Select 
Do not launch activity - For target device, select anything that will not prompt
 - Uncheck 
Activate tool window - Remove 
MakefromBefore launch Before launch->+->Add New Configuration->SBT- In the drop down, edit the text to say 
protify 
- In the drop down, edit the text to say 
 
 - Press 
 - You can now invoke 
protifydirectly as a run configuration and see changes instantly (FSVO instant) appear on-device. 
- Just do any of the above getting started steps and follow your own workflow.
 
- Manifest changes will require 
android:installagain (i.e. adding/removing: activities, services, permissions, receivers, etc). Incremental deployment cannot modify manifest. - No longer true with build-tools 24.0.0 and newer: Deleting a
constant value from 
Rclasses (removing resources) will require runningprotify:cleanor else the build will break - Object instance state, including singleton and static, will not be restored
upon deploying new dex code (or resources when on device api level <14).
All Android 
Bundled state will be restored in all situations - Android instrumented tests are not supported. They will fail to run because of the sharded dex and re-located resource files.
 - NDK is not supported at the moment (initial install works, no 
protifyupdates when jni code changes) 
- Support NDK. This means delivering the 
.solibraries from the build environment to the device, placing them into the correct location and triggering an app restart - Support instrumented testing. This would need implementation similar to
MultiDexTestRunner 
