High Performance Game Framework
Heaps is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on both desktop and mobile devices. The framework currently supports HTML5 WebGL, Flash Stage3D, native Mobile (iOS and Android) and Desktop with OpenGL.
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In order to compile the samples, go to the samples directory and run haxe gen.hxml, this will generate a build directory containing project files for all samples.
To compile:
- For JS/WebGL: run
haxe [sample]_js.hxml, then openindex.htmlto run - For Flash: run
haxe [sample]_swf.hxml, then open<sample>.swfto run - For HashLink: run
haxe -lib hlsdl|hldx [sample]_hl.hxmlthen runhl <sample>.hlto run (can use both SDL and DirectX libraries) - For OpenFL/Lime: run
openfl test windowsinto the sample directory -- OpenFL/Lime is not officially supported, we don't accept issues please send pull requests if you make some changes
Project files for HaxeDevelop are also generated