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This repository was archived by the owner on Nov 18, 2022. It is now read-only.
As was originally mentioned here, code completion is not compatible with "CRLF" line ending.
Here I use Amethyst (game engine) as an example, but for simple projects which just using a rand crate the bug will appear too.
I'm not sure this is caused by the rls-vscode or RLS or Racer though.
Also, Racer require nightly rust, why you haven't mention this in the VSCode page? (And this causes huge difference indeed, never get code completion worked in stable rust.)