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Hash up to 8 bytes at once with FxHasher #1
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Doesn't all of this mean that splitting a
writecall changes the hash? IIRC it shouldn't.Could an
union { bytes: [u8; size_of::<usize>()], usize: usize }buffer be used instead?There was a problem hiding this comment.
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That doesn't seem to be a documented nor a useful property.
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cc @michaelwoerister @gankro I remember discussions about this property
Note that it's potentially useful to buffer the values if, with e.g. nested enums, you're writing byte-sized values (i.e. discriminants) most of the time, one at a time.
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Since the
FxHasheris only used with hash tables, I don't think that the hash must be stable. As long as it is deterministic for our use cases, it's fine, I think. It already treats(u8, u8)different fromu16where a similar argument could be made.My view is:
FxHashershould be the absolute fastest for small keys and it should do whatever it can get away with in practice.Uh oh!
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I still think we should try and bench this against some buffering scheme, especially if it can all be inlined down to a few applications of the
usize"block" function.EDIT: nevermind, all the leaves I was thinking off go through the
write_uNmethods below, so those would also need to be buffered somehow to observe a benefit.There was a problem hiding this comment.
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Yeah, we don't need to do this in this PR. The benchmarks showed that it's an improvement.
As a sidenote, using perf.rlo is a lot more complicated when testing out-of-tree crates...