**Steps to reproduce:** 1. add these crates to Cargo.toml ```toml vulkano = "0.28.0" vulkano-shaders = "0.28.0" ``` 2. add this to main() ```rs mod cs { vulkano_shaders::shader! { ty: "compute", src: " #version 450 layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in; layout(set = 0, binding = 0) buffer Data { uint data[]; } buf; void main() { uint idx = gl_GlobalInvocationID.x; buf.data[idx] *= 12; }" } } ``` it should now give output `thread 'main' has overflowed its stack` <hr> **rust-analyzer version**: 5fae65dd2 2022-03-07 stable, **rustc version**: rustc 1.59.0 (9d1b2106e 2022-02-23)