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tweak inttoptr allocation behavior #795
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,18 @@ | ||
// Validation makes this fail in the wrong place | ||
// compile-flags: -Zmiri-disable-validation -Zmiri-seed=0000000000000000 | ||
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// Even with intptrcast and without validation, we want to be *sure* to catch bugs | ||
// that arise from pointers being insufficiently aligned. The only way to achieve | ||
// that is not not let programs exploit integer information for alignment, so here | ||
// we test that this is indeed the case. | ||
fn main() { | ||
let x = &mut [0u8; 3]; | ||
let base_addr = x as *mut _ as usize; | ||
let u16_ref = unsafe { if base_addr % 2 == 0 { | ||
&mut *(base_addr as *mut u16) | ||
} else { | ||
&mut *((base_addr+1) as *mut u16) | ||
} }; | ||
*u16_ref = 2; //~ ERROR tried to access memory with alignment 1, but alignment 2 is required | ||
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println!("{:?}", x); | ||
} |
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why random and not maximally unaligned?
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That would be deterministic. Then I would be sure, for example, that by adding 2 to the base address of a 2-aligned allocation, I would get something 4-aligned.