Advanced audio support for glTFRuntime
Currently supported formats:
- WAV
 - Ogg/Opus
 - Ogg/Vorbis
 - Mp3
 
Loading and playing an mp3 from an url (remember to set AsBlob option in the LoaderConfig)
If your audio file is expressed in a standard glTF/JSON asset like a uri or a bufferView you can use the UglTFRuntimeAudioFunctionLibrary::LoadSoundFromPath function.
