fastExp implementation for gsplat rendering #7784
Merged
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This PR implements a fast approximation for the exp function and makes use of it in the gsplat shader for both WebGL and WebGPU.
Resulting images are unchanged, but we require more performance testing to determine the speed gain up on various devices. My macbook shows only a small speedup (< 1%), but the hope is larger speedups are found on lower end devices.