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[Fix] Texture created by TextureAtlas respects its initial settings #7300

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Jan 20, 2025
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4 changes: 2 additions & 2 deletions src/framework/handlers/texture-atlas.js
Original file line number Diff line number Diff line change
Expand Up @@ -91,14 +91,14 @@ class TextureAtlasHandler extends ResourceHandler {
}

// Create texture atlas resource using the texture from the texture loader
open(url, data) {
open(url, data, asset) {
const resource = new TextureAtlas();
if (data.texture && data.data) {
resource.texture = data.texture;
resource.__data = data.data; // store data temporarily to be copied into asset
} else {
const handler = this._loader.getHandler('texture');
const texture = handler.open(url, data);
const texture = handler.open(url, data, asset);
if (!texture) return null;
resource.texture = texture;
}
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