Skip to content

createFromTiles should take into account flip/rotation from tiled #6711

@Nerodon

Description

@Nerodon

Simply, in tiled, I am able to rotate tiles, and when generating the tileset they are correctly rotated.
But when converting them to an object, that information is lost, the the created sprites are upright and ignore the rotation/flip the tile had.

I think it would be useful to have the created sprites to match the rotation/flip of the tile they come from.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions