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pavanscales/Readme.md

engineering ui at the edge · to-the-metal rendering · perf-critical paths · ml × compilers · browser internals · mostly typescript-adjacent

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  1. baremetal baremetal Public

    Bare Metal RSC : Bun + Hono + React Server Components engine designed for server-driven state, zero hydration, fiber-level control, predictive preloading, and minimal client runtime.

    HTML 15 6

  2. jpeg.encoder jpeg.encoder Public

    rawdog jpeg-encoder , demonstrating the full compression pipeline including DCT, quantization, and Huffman coding.

    JavaScript 7 2

  3. autumnjs autumnjs Public

    Autumn.js Blazing fast frontend engine reactive DAG zero re-renders GPU powered sub-millisecond updates 10M+ rows at 120fps with zero GC spikes off-thread compute and full GPU acceleration Autumn.j…

    TypeScript 15

  4. usync usync Public

    usync : Efficient, word-sized synchronization primitives for Rust. Provides Mutex, RwLock, Condvar, Barrier, Once, and ReentrantMutex with lock-free, low-latency user-space queues, adaptive spinnin…

    Rust

  5. fastloop fastloop Public

    A next-gen ultra-performant event loop built from scratch to outperform libuv, Tokio, and every known runtime. Blazing fast. Zero overhead. Designed for systems that can’t afford to wait.

    Rust 1

  6. nullreact nullreact Public

    Compiler-first reactive UI engine. Transforms JSX into fine-grained reactive JavaScript with zero virtual DOM, optional runtime under 1KB, and Rust-powered compilation for extreme speed and precision.

    Rust 2