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Slim player skins render incorrectly #45

@Chi-Yu

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@Chi-Yu

avatar.py doesn't currently support slim player skins which causes the wrong parts of the texture to be used to render player icons.

Example:
Player Skin

The API documentation states:

The "SKIN" object will have "metadata": {"model": "slim"} if the player model has slim arms. For square arms, "metadata" will be missing.

Seeing that there is currently only get_skin_url(), I'd say that avatar.py requires a tiny bit of refactoring to not only retrieve the URL but also "metadata" if present so create_av_from_skin() can use different image coordinates for slim skins.

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