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Description
Even for something as simple as the basic example which plays a single note, we can notice the following by playing around in the JS console:
var wac = MIDI.getContext()
wac.currentTime // 26.485333333333333
wac.currentTime // 27.68
The WebAudioContext's currentTime is perpetually increasing, starting from a value of zero. So far so good.
However, the following line of code, present since the very beginning, will negatively impact the delay
parameter of the noteOn()
method:
/// convert relative delay to absolute delay
if (delay < ctx.currentTime) {
delay += ctx.currentTime;
}
Consider the case where we play two notes, one with a delay of 2, the other with a delay of 4, with two calls to noteOn()
at the same moment, when currentTime is 3. The first note will be played in 5 seconds (because of delay += ctx.currentTime
), while the second will be played in 4 seconds (before the first)!
What is the point of modifying the delay? It is unclear to me what the difference between the relative delay and the absolute delay is, but the end result is that the following code gives results that are highly different from what I would assume it to do:
MIDI.noteOn(channel, note1, velocity, 2);
MIDI.noteOff(channel, note1, velocity, 4);
MIDI.noteOn(channel, note2, velocity, 4);
MIDI.noteOff(channel, note2, velocity, 6);
Could you help me understand and hopefully fix this issue in MIDI.js, be it a matter of documentation or a bug in the code?