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Releases: millicast/millicast-player-unreal-engine-plugin

Millicast Player plugin 1.9.0 for Unreal engine

02 Jan 08:09
c5fd959

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  • Add support for Millicast WebRTC in main branch. Automatically use Millicast WebRTC over the Unreal one if it is detected in the source tree.
  • Support for Android and iOS with Millicast WebRTC
  • Add timestamp for video frames

Millicast Player plugin 1.8.0 for Unreal Engine

02 Oct 13:46
91eea6c

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  • Add support for UE 5.2
  • Add support for multiopus and surround sound
  • Add select command to select simulcast layer
  • Add event for resolutions OnFrame
  • fixed stereo issue
  • Crash fix in MillicastMediaSource

Millicast Player plugin v1.7.0 for Unreal engine 5.1

12 Jun 15:54

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What's Changed

  • Add Metadata extractor
  • Automatic recconect for websocket
  • Add new API to register Audio/Video consumer
  • Fix multithreading issues
  • Exposed Player stats in blueprint
  • Add migrate event
  • Fix crash on shutdown

Millicast Player plugin 1.6.0 for Unreal Engine

24 Apr 10:04

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What's Changed

New Contributors

Full Changelog: 1.5.3...1.6.0

Millicast Player plugin 1.5.2 for Unreal engine 5.1

16 Jan 09:17

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  • Add namespace for private classes. This fixes compilation issue with pixelstreaming and the unreal publisher
  • Override UTexture::GetTextureClass to fix #42

Millicast Player plugin 1.4.1 for Unreal engine 5

12 Oct 15:02

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What's Changed

  • Defer removal of VideoConsumers by @craig-johnston in #28
  • check if AudioConsumer is null to prevent crash
  • Don't queue audio when player is off range
  • Replace raw capture of this by weak capture in subscriber
  • Add check to prevent subscribing if already subscribe
  • unregister millicast style if already registered

New Contributors

Full Changelog: 1.4.0...1.4.1

Millicast Player plugin for Unreal Engine 4

02 Aug 13:19

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Millicast Player plugin for Unreal Engine 5

02 Aug 13:20

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