Skip to content

GameStatus

Gabriël edited this page Oct 31, 2021 · 2 revisions

The GameStatus enum, contains all possible states for a Game instance.

Values

  • NONE = No status yet. If we read this there is probably something wrong.
  • INIT = Initialized. This means no process has been launched, no RPC client has been launched or anything.
  • LAUNCHED = Game process launched. The process exists, but no RPC client has been launched and connected.
  • CONNECTED = RPC Client connected. The process and RPC client exist, but the game is still in the main menu.
  • SETUP = Game settings have been applied.
  • RUNNING = Game is running
  • ENDED = Game is no longer running. The game has ended and we are in the main menu.
  • QUIT = Game has been quit and process killed.
  • EXCEPTED = This game has encountered an error and is therefore terminated.

Clone this wiki locally