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6 changes: 4 additions & 2 deletions src/core/renderers/webgl/WebGlCoreShader.ts
Original file line number Diff line number Diff line change
Expand Up @@ -143,12 +143,14 @@ export abstract class WebGlCoreShader extends CoreShader {
fragmentSource,
);
if (!vertexShader || !fragmentShader) {
throw new Error();
throw new Error(
`Unable to create shader type: ${glw.FRAGMENT_SHADER}. Source: ${fragmentSource}`,
);
}

const program = createProgram(glw, vertexShader, fragmentShader);
if (!program) {
throw new Error();
throw new Error('Unable to create program');
}
this.program = program;

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9 changes: 5 additions & 4 deletions src/core/renderers/webgl/internal/ShaderUtils.ts
Original file line number Diff line number Diff line change
Expand Up @@ -100,11 +100,11 @@ export function createShader(
) {
const shader = glw.createShader(type);
if (!shader) {
throw new Error();
throw new Error(`Unable to create shader type: ${type}. Source: ${source}`);
}
glw.shaderSource(shader, source);
glw.compileShader(shader);
const success = glw.getShaderParameter(shader, glw.COMPILE_STATUS);
const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
if (success) {
return shader;
}
Expand All @@ -120,12 +120,13 @@ export function createProgram(
) {
const program = glw.createProgram();
if (!program) {
throw new Error();
throw new Error('Unable to create program');
}

glw.attachShader(program, vertexShader);
glw.attachShader(program, fragmentShader);
glw.linkProgram(program);
const success = glw.getProgramParameter(program, glw.LINK_STATUS);
const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
if (success) {
return program;
}
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