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Releases: lambdaisland/witchcraft

v0.37.324

19 Jun 10:04
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Changed

  • Bumped our version of XSeries, which
    makes us now compatible with Minecraft 1.19

v0.36.317

08 Jun 06:51
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Added

  • Add world-seed

v0.35.314

08 Jun 06:49
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Fixed

  • fix empty-inventory and shapes/line

v0.34.310

07 Jun 09:04
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Fixed

  • Fix chicken-shape example
  • Optimize wc/loc for maps and vectors
  • Augment launcher code to deal with spaces in paths

v0.33.307

05 Jun 11:37
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Added

  • Add set-game-mode

v0.32.303

01 Jun 09:34
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Added

  • Add matrix/translate

Changed

  • Fine tune gradient-gen, tube

v0.31.300

01 Jun 07:31
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Added

  • Add lambdaisland.witchcraft.shapes/arch
  • Add lambdaisland.witchcraft.matrix/extrude

Fixed

  • Fix lambdaisland.witchcraft.matrix/rotation-matrix

Changed

v0.30.297

24 May 05:27
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Added

  • Add lambdaisland.witchcraft.matrix/cross-product
  • Allow passing :material to set-blocks as a default
  • make the step size for lambdaisland.witchcraft.shapes/line configurable

Fixed

  • return nil when asking for the material of a vector that doesn't have one, instead of erroring out

Changed

  • handle item-meta more generally (read-only currently)
  • return an ordered sequence from lambdaisland.witchcraft.shapes/line in the order of the line, instead of a set
  • Improvements to lambdaisland.witchcraft.shapes/line

v0.29.292

17 May 09:20
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Fixed

  • Locally cache results to satisfies? calls in lambdaisland.witchcraft,
    leading to a big speedup for a lot of operations

v0.28.286

03 May 07:41
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Added

  • Added different arities for
    set-game-rule/set-game-rules/difficulty/set-difficulty, making the world
    argument optional

Fixed

  • Fix map->Location for vectors that contain material/direction info

Changed

  • Optimize loc for blocks
  • Make set-block accept vectors for consistency