Retired Rendering Guy Open Standards Contributor Find me on Slack, where I'm still active in these areas: Academy Software Foundation (AWSF) TSC MaterialX member / contributor Khronos glTF PBR member OpenUSD / MaterialX interop contributor Repositories Active repo contributions... MaterialX learning and tooling site MaterialX Code generation MaterialX Shader graph building Material Libraries (GPUOpen, PolyHaven, ambientCG, and PhysicallyBased Web utilities. Including Flask apps.