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Description
Describe the bug
I don't know whether you could call this a "bug" per se, but we noticed a decrease in runtime performance after upgrading to release v1.4.0. I'd be glad if someone else could confirm these results.
Steps to reproduce
I ran the benchmark_rlgames.py script with tags v1.3.0 and v1.4.0 checked out respectively:
--task=Isaac-Cartpole-RGB-Camera-Direct-v0 --num_envs=512 --enable_cameras --headless--task=Isaac-Repose-Cube-Shadow-Direct-v0 --headless--task=Isaac-Humanoid-v0 --headless
The following table summarizes some of the runtime KPIs that the benchmark provides:
For v1.3.0:
| in millisecs | Isaac-Cartpole-RGB-Camera-Direct-v0 |
Isaac-Repose-Cube-Shadow-Direct-v0 |
Isaac-Humanoid-v0 |
|---|---|---|---|
| Min Env only step time | 0.9988 | 0.9332 | 0.4514 |
| Max Env only step time | 1.0786 | 2.4190 | 1.4377 |
| Mean Env only step time | 1.0267 | 1.1632 | 0.5798 |
For v1.4.0:
| in millisecs | Isaac-Cartpole-RGB-Camera-Direct-v0 |
Isaac-Repose-Cube-Shadow-Direct-v0 |
Isaac-Humanoid-v0 |
|---|---|---|---|
| Min Env only step time | 1.0561 | 0.9742 | 0.7952 |
| Max Env only step time | 1.4216 | 2.5009 | 1.6507 |
| Mean Env only step time | 1.1108 | 1.2365 | 0.9133 |
Across all three tasks, the mean environment step time increases by up to 50% (Humanoid).
System Info
Describe the characteristic of your environment:
- Commit:
v1.3.0andv1.4.0 - Isaac Sim Version:
pip listgives meisaacsim 4.2.0.2 - OS: Ubuntu 22.04
- GPU: RTX 4060 Ti
- CUDA: 12.2
- GPU Driver: 535.183.01
Additional context
I'm happy to help out with more comparisons.
Checklist
- I have checked that there is no similar issue in the repo (required)
- I have checked that the issue is not in running Isaac Sim itself and is related to the repo
Acceptance Criteria
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bugSomething isn't workingSomething isn't working