A framework for games written in cpp with opengl and glfw
The goal is simply to provide a base for developing games. Removing the need to spend excessive amounts of time setting up a project. Allowing for more time to write your engine and/or game. The framework itself is included in the src/gfx folder and src/Main.h is an example implementation.
- Structure very similar to that of OpenTK for C#
- Setup to compile for Windows and Linux
- Already equipped with helpful libraries
- Basic GL object wrappers (In progress)
- Basic Objects (ex. Camera)
Future branches will be added as examples implementing the framework