Skip to content

Actions triggered while buffering are ignored #1439

@MPeloquin

Description

@MPeloquin

Using v2.2.1 html5 audio

Steps:

  1. Set your network speed to 3G
  2. Start playing a sound
  3. Quickly seek further in the sound (seek quickly enough so that your sound is not full buffered)
  4. Click pause right after seeking

Expected:
Sound is paused

Actual:
After the buffering is completed, the sound resumes playing, but with the wrong playing state. The user has to click resume then pause to pause the sound.

See video:

howler_seek.mp4

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions