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Description
Godot version
4.2.beta5
System information
Mageia 9 - Vulkan (Forward+) - dedicated AMD Radeon RX Vega M GL Graphics (RADV VEGAM) () - Intel(R) Core(TM) i7-8705G CPU @ 3.10GHz (8 Threads)
Issue description
The Candy Wrapper open source project in the Asset Library (made with Godot 4.1) crashes when it's opened in 4.2, as of 4.2-beta5 / latest git.
This seems to be due to one OGG file which triggers this error spam on the audio stream preview generation:
ERROR: Error during vorbis synthesis -135
at: _mix_frames_vorbis (modules/vorbis/audio_stream_ogg_vorbis.cpp:159)
ERROR: Error during vorbis synthesis -135
at: _mix_frames_vorbis (modules/vorbis/audio_stream_ogg_vorbis.cpp:159)
The error keeps being repeated about a million times, until it exhausts the message queue size:
ERROR: Error during vorbis synthesis -135
at: _mix_frames_vorbis (modules/vorbis/audio_stream_ogg_vorbis.cpp:159)
ERROR: Failed method: EditorLog::add_message. Message queue out of memory. Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings.
at: push_callablep (./core/object/message_queue.cpp:96)
ERROR: Failed method: EditorLog::add_message. Message queue out of memory. Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings.
at: push_callablep (./core/object/message_queue.cpp:96)
(which I thought should no longer happen as it's supposed to be growable)
And eventually segfaults.
Steps to reproduce
- Open MRP in editor
- Double click
OST.ogg - See crash
Minimal reproduction project
HelloImKevo
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