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Use rendering_system to enable absolute positioning of view hierarchy wireframe
#83292
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Just want to make sure that
flutteranddart-flutterprojects stay absolutely positioned with this change, do they both havesystemset toflutter? I agree with removing the project platform check though, good call!There was a problem hiding this comment.
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Yep, it looks like
sentry-dartusesflutterfor therendering_systemtoo.https://github.com/getsentry/sentry-dart/blob/ec50b2159d85b69bbbb3619960b3f922ec5592f5/dart/test/protocol/sentry_view_hierarchy_test.dart#L25
who could we ping to triple check?
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Thanks for checking that out, I think the last step for this is to have in docs or mentioned somewhere that to use absolute rendering in the UI, the
rendering_systemmust containabsolute, but obviously that is outside the scope of this PR. Approving!Uh oh!
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I will PR the original RFC because it doesn't look like this is documented elsewhere yet
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I'm working on Flutter, yes the rendering_system is always set to
flutter: https://github.com/getsentry/sentry-dart/blob/ea6d86d569f24c0dd33f13fe51baa9b53c770d2a/flutter/lib/src/view_hierarchy/sentry_tree_walker.dart#L242so looks good!
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I'll also update the rendering system to absolute on flutter
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So it would become something like
flutter-absolute?Uh oh!
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I think we might need to be careful about changing existing
rendering_systembecause the Sentry frontend uses for icons or something 🤔There was a problem hiding this comment.
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Oh, it looks like
platformis used for the icon:sentry/static/app/components/events/viewHierarchy/renderingSystem.tsx
Line 29 in f346011
However, the
systemdoes end up in the tooltip and we might want to hide theabsolutedetail from users:sentry/static/app/components/events/viewHierarchy/renderingSystem.tsx
Line 19 in f346011
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yup, I'll double check there, it's rather low prio so I won't change it immediately, just created an issue for it in the dart repo