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350 changes: 350 additions & 0 deletions packages/scheduler/src/__tests__/SchedulerBrowser-test.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,350 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @emails react-core
* @jest-environment node
*/

/* eslint-disable no-for-of-loops/no-for-of-loops */

'use strict';

let Scheduler;
let runtime;
let performance;
let scheduleCallback;
let NormalPriority;

// The Scheduler implementation uses browser APIs like `MessageChannel`,
// `requestAnimationFrame`, and `setTimeout` to schedule work on the main
// thread. Most of our tests treat these as implementation details; however, the
// sequence and timing of these APIs are not precisely specified, and can vary
// wildly across browsers.
//
// To prevent regressions, we need the ability to simulate specific edge cases
// that we may encounter in various browsers.
//
// This test suite mocks all browser methods used in our implementation. It
// assumes as little as possible about the order and timing of events. The only
// thing it assumes is that requestAnimationFrame is passed a frame time that is
// equal to or less than the time returned by performance.now. Everything else
// can be controlled at will.
//
// It also includes Scheduler-specific invariants, e.g. only one rAF callback
// can be scheduled at a time.
describe('SchedulerBrowser', () => {
beforeEach(() => {
jest.resetModules();

// Un-mock scheduler
jest.mock('scheduler', () => require.requireActual('scheduler'));
jest.mock('scheduler/src/SchedulerHostConfig', () =>
require.requireActual(
'scheduler/src/forks/SchedulerHostConfig.default.js',
),
);

runtime = installMockBrowserRuntime();
performance = window.performance;
Scheduler = require('scheduler');
scheduleCallback = Scheduler.unstable_scheduleCallback;
NormalPriority = Scheduler.unstable_NormalPriority;
});

afterEach(() => {
if (!runtime.isLogEmpty()) {
throw Error('Test exited without clearing log.');
}
});

function installMockBrowserRuntime() {
let VSYNC_INTERVAL = 33.33;

let hasPendingMessageEvent = false;

let rAFCallbackIDCounter = 0;
let rAFCallback = null;
let isRunningRAFCallback = false;

let rICCallbackIDCounter = 0;
let rICCallback = null;

let timerIDCounter = 0;
// let timerIDs = new Map();

let eventLog = [];

const window = {};
global.window = window;

let currentTime = 0;

window.performance = {
now() {
return currentTime;
},
};
window.requestAnimationFrame = cb => {
if (rAFCallback !== null) {
throw Error('rAF already scheduled');
}
if (isRunningRAFCallback) {
log('Request Animation Frame [Reposted]');
} else {
log('Request Animation Frame');
}
rAFCallback = cb;
return rAFCallbackIDCounter++;
};
window.cancelAnimationFrame = id => {
rAFCallback = null;
};

window.requestIdleCallback = cb => {
if (rICCallback !== null) {
throw Error('rAF already scheduled');
}
log('Request Idle Callback');
rICCallback = cb;
return rICCallbackIDCounter++;
};
window.cancelIdleCallback = id => {
rICCallback = null;
};

window.setTimeout = (cb, delay) => {
const id = timerIDCounter++;
log(`Set Timer`);
// TODO
return id;
};
window.clearTimeout = id => {
// TODO
};

const port1 = {};
const port2 = {
postMessage() {
if (hasPendingMessageEvent) {
throw Error('Message event already scheduled');
}
log('Post Message');
hasPendingMessageEvent = true;
},
};
global.MessageChannel = function MessageChannel() {
this.port1 = port1;
this.port2 = port2;
};

function ensureLogIsEmpty() {
if (eventLog.length !== 0) {
throw Error('Log is not empty. Call assertLog before continuing.');
}
}
function setHardwareFrameRate(fps) {
VSYNC_INTERVAL = 1000 / fps;
}
function advanceTime(ms) {
currentTime += ms;
}
function advanceTimeToNextFrame() {
const targetTime =
Math.ceil(currentTime / VSYNC_INTERVAL) * VSYNC_INTERVAL;
if (targetTime === currentTime) {
currentTime += VSYNC_INTERVAL;
} else {
currentTime = targetTime;
}
}
function getMostRecentFrameNumber() {
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trivial naming nit: getCurrentFrameNumber? "Most recent" feels like an odd name to use when currentTime is exactly at a frame boundary.

Edit I see how you're using this method in the tests below, and getMostRecentFrameNumber makes more sense as a name. I think the usage in fireAnimationFrame feels more like a "current" value but I don't feel strongly about this. 😄

return Math.floor(currentTime / VSYNC_INTERVAL);
}
function fireMessageEvent() {
ensureLogIsEmpty();
if (!hasPendingMessageEvent) {
throw Error('No message event was scheduled');
}
hasPendingMessageEvent = false;
const onMessage = port1.onmessage;
log('Message Event');
onMessage();
}
function fireAnimationFrame() {
ensureLogIsEmpty();
if (isRunningRAFCallback) {
throw Error('Cannot fire animation frame from inside another event.');
}
if (rAFCallback === null) {
throw Error('No rAF scheduled.');
}
const mostRecentFrameNumber = getMostRecentFrameNumber();
const rAFTime = mostRecentFrameNumber * VSYNC_INTERVAL;
const cb = rAFCallback;
rAFCallback = null;
log(`Animation Frame [${mostRecentFrameNumber}]`);
isRunningRAFCallback = true;
try {
cb(rAFTime);
} finally {
isRunningRAFCallback = false;
}
}
function fireRIC() {
ensureLogIsEmpty();
if (rICCallback === null) {
throw Error('No rIC scheduled.');
}
const cb = rICCallback;
rICCallback = null;
log('Idle Callback');
cb();
}
function log(val) {
eventLog.push(val);
}
function isLogEmpty() {
return eventLog.length === 0;
}
function assertLog(expected) {
const actual = eventLog;
eventLog = [];
expect(actual).toEqual(expected);
}
return {
setHardwareFrameRate,
advanceTime,
advanceTimeToNextFrame,
getMostRecentFrameNumber,
fireMessageEvent,
fireAnimationFrame,
fireRIC,
log,
isLogEmpty,
assertLog,
};
}

it('callback with continuation', () => {
scheduleCallback(NormalPriority, () => {
runtime.log('Task');
while (!Scheduler.unstable_shouldYield()) {
runtime.advanceTime(1);
}
runtime.log(`Yield at ${performance.now()}ms`);
return () => {
runtime.log('Continuation');
};
});
runtime.assertLog(['Request Animation Frame']);

runtime.fireAnimationFrame();
runtime.assertLog([
'Animation Frame [0]',
'Request Animation Frame [Reposted]',
'Set Timer',
'Post Message',
]);
runtime.fireMessageEvent();
runtime.assertLog(['Message Event', 'Task', 'Yield at 34ms']);

runtime.fireAnimationFrame();
runtime.assertLog([
'Animation Frame [1]',
'Request Animation Frame [Reposted]',
'Set Timer',
'Post Message',
]);

runtime.fireMessageEvent();
runtime.assertLog(['Message Event', 'Continuation']);

runtime.advanceTimeToNextFrame();
runtime.fireAnimationFrame();
runtime.assertLog(['Animation Frame [2]']);
});

it('two rAF calls in the same frame', () => {
scheduleCallback(NormalPriority, () => runtime.log('A'));
runtime.assertLog(['Request Animation Frame']);
runtime.fireAnimationFrame();
runtime.assertLog([
'Animation Frame [0]',
'Request Animation Frame [Reposted]',
'Set Timer',
'Post Message',
]);
runtime.fireMessageEvent();
runtime.assertLog(['Message Event', 'A']);

// The Scheduler queue is now empty. We're still in frame 0.
expect(runtime.getMostRecentFrameNumber()).toBe(0);

// Post a task to Scheduler.
scheduleCallback(NormalPriority, () => runtime.log('B'));

// Did not request another animation frame, since one was already scheduled
// during the previous rAF.
runtime.assertLog([]);

// Fire the animation frame.
runtime.fireAnimationFrame();
runtime.assertLog([
'Animation Frame [0]',
'Request Animation Frame [Reposted]',
'Set Timer',
'Post Message',
]);

runtime.fireMessageEvent();
runtime.assertLog(['Message Event', 'B']);
});

it('adjusts frame rate by measuring inteval between rAF events', () => {
runtime.setHardwareFrameRate(60);

scheduleCallback(NormalPriority, () => runtime.log('Tick'));
runtime.assertLog(['Request Animation Frame']);

// Need to measure two consecutive intervals between frames.
for (let i = 0; i < 2; i++) {
runtime.fireAnimationFrame();
runtime.assertLog([
`Animation Frame [${runtime.getMostRecentFrameNumber()}]`,
'Request Animation Frame [Reposted]',
'Set Timer',
'Post Message',
]);
runtime.fireMessageEvent();
runtime.assertLog(['Message Event', 'Tick']);
scheduleCallback(NormalPriority, () => runtime.log('Tick'));
runtime.advanceTimeToNextFrame();
}

// Scheduler should observe that it's receiving rAFs every 16.6 ms and
// adjust its frame rate accordingly. Test by blocking the thread until
// Scheduler tells us to yield. Then measure how much time has elapsed.
const start = performance.now();
scheduleCallback(NormalPriority, () => {
while (!Scheduler.unstable_shouldYield()) {
runtime.advanceTime(1);
}
});
runtime.fireAnimationFrame();
runtime.assertLog([
`Animation Frame [${runtime.getMostRecentFrameNumber()}]`,
'Request Animation Frame [Reposted]',
'Set Timer',
'Post Message',
]);
runtime.fireMessageEvent();
runtime.assertLog(['Message Event', 'Tick']);
const end = performance.now();

// Check how much time elapsed in the frame.
expect(end - start).toEqual(17);
});
});
21 changes: 8 additions & 13 deletions packages/scheduler/src/forks/SchedulerHostConfig.default.js
Original file line number Diff line number Diff line change
Expand Up @@ -229,22 +229,11 @@ if (
channel.port1.onmessage = performWorkUntilDeadline;

const onAnimationFrame = rAFTime => {
isRAFLoopRunning = false;

if (scheduledHostCallback === null) {
// No scheduled work. Exit.
prevRAFTime = -1;
prevRAFInterval = -1;
return;
}
if (rAFTime - prevRAFTime < 0.1) {
// Defensive coding. Received two rAFs in the same frame. Exit and wait
// for the next frame.
// TODO: This could be an indication that the frame rate is too high. We
// don't currently handle the case where the browser dynamically lowers
// the framerate, e.g. in low power situation (other than the rAF timeout,
// but that's designed for when the tab is backgrounded and doesn't
// optimize for maxiumum CPU utilization).
isRAFLoopRunning = false;
return;
}

Expand All @@ -261,6 +250,7 @@ if (
clearTimeout(rAFTimeoutID);
onAnimationFrame(nextRAFTime);
});

// requestAnimationFrame is throttled when the tab is backgrounded. We
// don't want to stop working entirely. So we'll fallback to a timeout loop.
// TODO: Need a better heuristic for backgrounded work.
Expand All @@ -271,7 +261,12 @@ if (
};
rAFTimeoutID = setTimeout(onTimeout, frameLength * 3);

if (prevRAFTime !== -1) {
if (
prevRAFTime !== -1 &&
// Make sure this rAF time is different from the previous one. This check
// could fail if two rAFs fire in the same frame.
rAFTime - prevRAFTime > 0.1
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This particular change fixes a bug in Safari where we post a rAF from inside another rAF, and that rAF fires within the same frame. One of the tests I added covers this scenario.

) {
const rAFInterval = rAFTime - prevRAFTime;
if (!fpsLocked && prevRAFInterval !== -1) {
// We've observed two consecutive frame intervals. We'll use this to
Expand Down