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@directhex
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Thus far, only Android x64 cross compiler - we have been very lax with separating our use of HOST_WINDOWS vs TARGET_WINDOWS, and attempting to cross compile for other architectures fails horribly. This should get us at least partial progress towards the goal of platform parity on Windows with Linux.

jkoritzinsky and others added 30 commits June 23, 2020 17:12
directhex and others added 6 commits February 8, 2021 11:50
Apparently, CMake on Windows doesn't codify INCLUDE/LIB into the build system from configure, just CC/CCX, so if you run build without initializing the compiler again, you get failures from missing .h files
@directhex directhex marked this pull request as ready for review February 9, 2021 15:34
@lewing
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lewing commented Feb 9, 2021

Failure looks like #48075

@steveisok
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Looks good. Way to swim through the pathing issues 👍

@directhex directhex merged commit 169f47b into dotnet:master Feb 10, 2021
akoeplinger added a commit to akoeplinger/runtime that referenced this pull request Feb 12, 2021
Ninja isn't installed on the CentOS Linux Docker image we're using. This got broken by dotnet#47589.
akoeplinger added a commit that referenced this pull request Feb 12, 2021
* Only use ninja on Windows for Mono cross AOT compiler build

Ninja isn't installed on the CentOS Linux Docker image we're using. This got broken by #47589.

* Fix Windows leg
@ghost ghost locked as resolved and limited conversation to collaborators Mar 12, 2021
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6 participants