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When two vectors are parallel, we cannot construct a proper orthogonal coordinate system from them. I used this code in a real game and found that this new condition is necessary to detect when the forward and upward vectors are nearly parallel.

@aglitchman
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@britzl Could you please review and apply the PR?

@britzl britzl merged commit 81d4934 into defold:master Jul 7, 2025
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2 participants