DeviceLayout is a Swift framework that lets you set Auto Layout constraints's differently for each device
Using only IBInspector of Xcode to set up your constant per device size differently without any CODE :)
@IBInspectable make a migic with outh any CODE
Only 3 seconds you can set design guide and make designer happy 🚀
public enum Size: Int, Comparable {
    case unknownSize = 0
    /// iPhone 4, 4s, iPod Touch 4th gen.
    case screen3_5Inch
    /// iPhone 5, 5s, 5c, SE, iPod Touch 5-6th gen.
    case screen4Inch
    /// iPhone 6, 6s, 7, 8
    case screen4_7Inch
    /// iPhone 6+, 6s+, 7+, 8+
    case screen5_5Inch
    /// iPhone X, Xs
    case screen5_8Inch
    /// iPhone Xr
    case screen6_1Inch
    /// iPhone Xs Max
    case screen6_5Inch
    /// iPad Mini
    case screen7_9Inch
    /// iPad
    case screen9_7Inch
    /// iPad Pro (10.5-inch)
    case screen10_5Inch
    /// iPad Pro (11-inch)
    case screen11Inch
    /// iPad Pro (12.9-inch)
    case screen12_9Inch
}Second Set your own constant per device size and adjust your UI design guide
comparing PSD, Sketch or Zeplin UI Guide
Make designer be happy :)
- iOS 8.0+
- Swift 3+, 4+, 5+
DeviceLayout is available through Cocoapods or Carthage
pod "DeviceLayout"github "cruisediary/DeviceLayout" ~> 0.5.0
- Device - Light weight tool for detecting the current device and screen size written in swift.
cruz, [email protected]
DeviceLayout is available under the MIT license. See the LICENSE file for more info.


