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@Bitl Bitl commented Oct 24, 2025

Description

This PR revises the Gas Passer fixes in #1485, as the PR has been proven to be not effective on all maps and may nerf the weapon when using it against players in respawn rooms after a round starts.

This new version of the fix prevents new gas points from spawning in respawn rooms before the game begins. This also adds new checks in ShouldCollide to only prevent covering players with gas before the game begins. After the game starts, the gas passer can be thrown into respawn rooms and spread normally, like the original pre-10/23 patch behavior.

This also includes a debug command where you can see the individual gas points.

red = client
blue = server (where the respawn room fix is applied)

pre-round:
image

in round:
image

@Bitl Bitl marked this pull request as draft October 24, 2025 01:33
@Bitl Bitl changed the title [TF] Revert Gas Passer spawnroom fixes [TF] Revised Gas Passer spawnroom fixes Oct 24, 2025
@Bitl Bitl marked this pull request as ready for review October 24, 2025 03:18
Bitl added a commit to BitlDevelopmentStudios/source-sdk-2013-bds-base that referenced this pull request Oct 24, 2025
@Bitl Bitl changed the title [TF] Revised Gas Passer spawnroom fixes [TF] Revised Gas Passer spawnroom fixes (fix revision option #1) Oct 24, 2025
@Bitl Bitl changed the title [TF] Revised Gas Passer spawnroom fixes (fix revision option #1) [TF] Revised/reworked Gas Passer spawnroom fixes (fix revision option #1) Oct 24, 2025
@Bitl Bitl changed the title [TF] Revised/reworked Gas Passer spawnroom fixes (fix revision option #1) [TF] Revised/reworked Gas Passer spawnroom fixes Oct 24, 2025
@Bitl Bitl changed the title [TF] Revised/reworked Gas Passer spawnroom fixes [TF] Revised/reworked Gas Passer spawnroom fixes to only take effect before a game/round starts Oct 24, 2025
@Bitl Bitl closed this Oct 24, 2025
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