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@f-gate f-gate commented Sep 28, 2022

Reputation pallet with basic implementation,

@f-gate f-gate linked an issue Sep 28, 2022 that may be closed by this pull request
@stojanov-igor
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Can you merge univeresal-develop into this branch and resolve the conflicts? @f-gate

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  1. Resolve the merge conflicts with universal-develop.
  2. Solve the Clippy warnings.
  3. In the current implementation, ratings are too generically implemented, while we need them only for our Profile. This is overengineering for the problem we are trying to solve. On the good side, you have created a generic solution that others can reuse. However, I would still like Reputation to be tied to a Profile.
  4. TIght coupling is a mess when you need to update the version. Consider loosely coupling.
  5. Implement some tests in Task pallet that verify that Profile reputation is updated when task is accepted with a certain rating.

type Event = Event;
type ReputationHandler = pallet_reputation::impls::ReputationHandler;
type DefaultReputation = DefaultReputation;
type MaximumRatingsPer = MaximumRatingsPer;
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Why we need max ratings?

pub name: BoundedVec<u8, T::MaxUsernameLen>,
pub interests: BoundedVec<u8, T::MaxInterestsLen>,
pub balance: Option<BalanceOf<T>>,
pub reputation: u32,
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We have to keep the reputation as part of the profile struct.


#[pallet::storage]
#[pallet::getter(fn reputation_of)]
pub type RepInfoOf<T: Config> = StorageMap<_, Twox64Concat, T::AccountId, Reputable<T>, OptionQuery>;
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Based on my initial design, reputation was tied to profile, now it is tied to AccountId.

pallet_profile::Pallet::<T>::add_reputation(&task.initiator)?;
pallet_profile::Pallet::<T>::add_reputation(&task.volunteer)?;
if *task_status == TaskStatus::Accepted {
// TODO:pallet_profile::Pallet::<T>::add_reputation(&task.initiator)?;
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TODO is what we need.

}

/// Remove a reputation record from storage.
pub fn remove_reputation_record(account: T::AccountId) -> DispatchResult {
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We should not allow removing of reputation. Not even by a sudo account.


parameter_types! {
#[derive(TypeInfo, MaxEncodedLen, Encode)]
pub MaximumRatingsPer: u32 = 5;
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I see MaximumRatingsPer is the maximum rate per rating. Maybe call it MaxRatePerRating.

/// Configure the pallet by specifying the parameters and types on which it depends.
#[pallet::config]
pub trait Config: frame_system::Config + pallet_profile::Config {
pub trait Config: frame_system::Config + pallet_reputation::Config + pallet_profile::Config {
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The tight coupling will be a problem.


// Assert logic follows as described in: https://github.com/UniversalDot/universal-dot-node/issues/37
assert_ok!(Reputation::rate_account(&0, &bounded_vec![1u8, 1u8]));
let rep_record = RepInfoOf::<Test>::get(0).unwrap();
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Based on the design, 1 rating gets -2, and in this one gets a -4.

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Change the implementation, or change the design. :)

pub type Rating = u8;
use crate::traits::ReputationHandler;

pub const MAX_CREDIBILITY: CredibilityUnit = 1000;
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How is Max Credibility decided?

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improve reputation calculations

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