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13 changes: 12 additions & 1 deletion com.unity.ml-agents/CHANGELOG.md
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Expand Up @@ -5,7 +5,18 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).


## [Unreleased]
## [0.15.1-preview] - 2020-03-30
### Bug Fixes
- Raise the wall in CrawlerStatic scene to prevent Agent from falling off. (#3650)
- Fixed an issue where specifying `vis_encode_type` was required only for SAC. (#3677)
- Fixed the reported entropy values for continuous actions (#3684)
- Fixed an issue where switching models using `SetModel()` during training would use an excessive amount of memory. (#3664)
- Environment subprocesses now close immediately on timeout or wrong API version. (#3679)
- Fixed an issue in the gym wrapper that would raise an exception if an Agent called EndEpisode multiple times in the same step. (#3700)
- Fixed an issue where logging output was not visible; logging levels are now set consistently (#3703).


## [0.15.0-preview] - 2020-03-18
### Major Changes
- The `--load` and `--train` command-line flags have been deprecated. Training now happens by default, and
use `--resume` to resume training instead. (#3705)
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2 changes: 1 addition & 1 deletion com.unity.ml-agents/Runtime/Academy.cs
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Expand Up @@ -64,7 +64,7 @@ public class Academy : IDisposable
/// Unity package version of com.unity.ml-agents.
/// This must match the version string in package.json and is checked in a unit test.
/// </summary>
internal const string k_PackageVersion = "0.15.0-preview";
internal const string k_PackageVersion = "0.15.1-preview";

const int k_EditorTrainingPort = 5004;

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16 changes: 8 additions & 8 deletions com.unity.ml-agents/package.json
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@@ -1,10 +1,10 @@
{
"name": "com.unity.ml-agents",
"displayName":"ML Agents",
"version": "0.15.0-preview",
"unity": "2018.4",
"description": "Add interactivity to your game with Machine Learning Agents trained using Deep Reinforcement Learning.",
"dependencies": {
"com.unity.barracuda": "0.6.1-preview"
}
"name": "com.unity.ml-agents",
"displayName": "ML Agents",
"version": "0.15.1-preview",
"unity": "2018.4",
"description": "Add interactivity to your game with Machine Learning Agents trained using Deep Reinforcement Learning.",
"dependencies": {
"com.unity.barracuda": "0.6.1-preview"
}
}
1 change: 1 addition & 0 deletions docs/Migrating.md
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Expand Up @@ -29,6 +29,7 @@ The versions can be found in
* Replace `Academy.RegisterSideChannel` with `SideChannelUtils.RegisterSideChannel()`.
* Replace `Academy.UnregisterSideChannel` with `SideChannelUtils.UnregisterSideChannel`.


## Migrating from 0.14 to 0.15

### Important changes
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1 change: 0 additions & 1 deletion ml-agents/mlagents/trainers/agent_processor.py
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Expand Up @@ -89,7 +89,6 @@ def add_experiences(
self._process_step(
terminal_step, global_id, terminal_steps.agent_id_to_index[local_id]
)

# Iterate over all the decision steps
for ongoing_step in decision_steps.values():
local_id = ongoing_step.agent_id
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1 change: 0 additions & 1 deletion ml-agents/mlagents/trainers/env_manager.py
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Expand Up @@ -17,7 +17,6 @@
AllStepResult = Dict[BehaviorName, Tuple[DecisionSteps, TerminalSteps]]
AllGroupSpec = Dict[BehaviorName, BehaviorSpec]


logger = get_logger(__name__)


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