When I tried to use setLoadingDrawFunction() I realized the missing code in OLEDDisplayUi.cpp.
After adding the 1-liner everything worked fine:
`// -/----- Loading Process ------
void OLEDDisplayUi::setLoadingDrawFunction(LoadingDrawFunction loadingDrawFunction) {
this->loadingDrawFunction = loadingDrawFunction;
}
void OLEDDisplayUi::runLoadingProcess(LoadingStage* stages, uint8_t stagesCount) {
...
`
Thanks for your lib - very useful!
Thomas