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SkyeGUI

Version Minecraft License

A standalone GUI plugin for creating custom inventory-based interfaces in Minecraft servers using Paper/Spigot.

Features

  • ๐ŸŽจ Custom GUI Creation - Create fully customizable inventory-based GUIs
  • โšก Dynamic Configuration - Configure GUIs through YAML files without restarting
  • ๐ŸŽฎ Multiple GUI Types - Support for various GUI interfaces including gamemode menus, staff tools, and more
  • ๐Ÿ”ง Easy Management - Simple commands for managing and opening GUIs
  • ๐ŸŒˆ MiniMessage Support - Rich text formatting with Adventure API
  • ๐Ÿ”„ Live Reload - Reload configurations without server restart
  • ๐ŸŽฏ Permission System - Granular permission control for each GUI

Installation

  1. Download the latest SkyeGUI-1.0.0.jar from the releases
  2. Place the JAR file in your server's plugins folder
  3. Restart your server or use a plugin manager to load it
  4. Configure your GUIs in the generated config.yml and guis.yml files

Commands

Command Description Permission Usage
/skyegui Main plugin management command skyegui.admin /skyegui [reload|version|list|open <gui>]
/creative Opens the gamemode menu skyegui.creative /creative
/examplegui Opens the example GUI skyegui.gui.example /examplegui
/stafftools Opens the staff tools GUI skyegui.gui.staff /stafftools
/gmmenu Opens the gamemode menu GUI skyegui.gui.gamemode /gmmenu

Command Examples

# Reload the plugin configuration
/skyegui reload

# List all available GUIs
/skyegui list

# Open a specific GUI
/skyegui open example

# Check plugin version
/skyegui version

Permissions

Permission Description Default
skyegui.admin Access to GUI administration commands op
skyegui.gui.example Access to example GUI true
skyegui.gui.staff Access to staff tools GUI op
skyegui.gui.gamemode Access to gamemode menu GUI op
skyegui.creative Access to creative menu command op

Configuration

Main Configuration (config.yml)

# Enable/disable the plugin
enabled: true

# Plugin message prefix
prefix: "<gold>[<aqua>SkyeGUI<gold>] "

# Debug mode
debug: false

GUI Configuration (guis.yml)

The plugin supports flexible GUI configuration through YAML. Each GUI can be customized with:

  • Title - Custom inventory title with MiniMessage formatting
  • Size - Inventory size (9, 18, 27, 36, 45, 54)
  • Items - Custom items with materials, names, lore, and enchantments
  • Commands - Custom command binding

Example GUI configuration:

example:
  title: "<gold>Example GUI"
  size: 27
  command: "examplegui"
  items:
    13:
      material: "DIAMOND"
      name: "<aqua>Click Me!"
      lore:
        - "<gray>This is an example item"
        - "<yellow>Click to close"

Messages Configuration (messages.yml)

Customize all plugin messages with MiniMessage formatting support:

prefix: "<gold>[<aqua>SkyeGUI<gold>] "
version: "<prefix><green>SkyeGUI v1.0.0 by SkyeNetwork Team"
reload: "<prefix><green>Plugin reloaded successfully!"
gui-not-found: "<prefix><red>GUI not found: <white>{gui}"
no-permission: "<prefix><red>You don't have permission to use this command!"

Development

Building from Source

Prerequisites:

  • Java 8 or higher
  • Maven 3.6+

Build Steps:

git clone https://github.com/SkyeNetMC/SkyeGUIs.git
cd SkyeGUIs
mvn clean package

The compiled JAR will be available in the target/ directory.

Project Structure

src/
โ”œโ”€โ”€ main/
โ”‚   โ”œโ”€โ”€ java/
โ”‚   โ”‚   โ””โ”€โ”€ me/pilkeysek/skyegui/
โ”‚   โ”‚       โ”œโ”€โ”€ SkyeGUIPlugin.java          # Main plugin class
โ”‚   โ”‚       โ”œโ”€โ”€ commands/                    # Command handlers
โ”‚   โ”‚       โ”œโ”€โ”€ menu/                        # GUI menu implementations
โ”‚   โ”‚       โ””โ”€โ”€ modules/                     # Core GUI module
โ”‚   โ””โ”€โ”€ resources/
โ”‚       โ”œโ”€โ”€ plugin.yml                       # Plugin metadata
โ”‚       โ”œโ”€โ”€ config.yml                       # Main configuration
โ”‚       โ”œโ”€โ”€ guis.yml                         # GUI definitions
โ”‚       โ””โ”€โ”€ messages.yml                     # Message templates

API Usage

SkyeGUI provides a simple API for other plugins to interact with:

// Get the plugin instance
SkyeGUIPlugin skyeGUI = (SkyeGUIPlugin) Bukkit.getPluginManager().getPlugin("SkyeGUI");

// Open a GUI for a player
skyeGUI.getGUIModule().openGUI(player, "example");

// Check if a GUI exists
boolean exists = skyeGUI.getGUIModule().getGUINames().contains("myGui");

Compatibility

  • Minecraft Version: 1.21+
  • Server Software: Paper, Spigot, and compatible forks
  • Java Version: 8+

๐ŸŒ Online Editor

We provide a convenient web-based editor for development:

  • Editor URL: editor.nobleskye.dev
  • Edit and test your configurations online
  • Real-time syntax highlighting and validation
  • Direct integration with the plugin

๐Ÿ“‹ Distribution Policy

โš ๏ธ IMPORTANT REDISTRIBUTION NOTICE:

  • DO NOT share the plugin files directly with others
  • DO NOT redistribute modified or unmodified versions
  • ALWAYS direct users to the original source repository
  • Any sharing must be done by linking to the original source only

โœ… Allowed:

  • Personal use and modification
  • Contributing back to the original project
  • Learning from the source code

โŒ Prohibited:

  • Direct file sharing or redistribution
  • Commercial redistribution
  • Independent distribution of modified versions

Contributing

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/amazing-feature)
  3. Commit your changes (git commit -m 'Add some amazing feature')
  4. Push to the branch (git push origin feature/amazing-feature)
  5. Open a Pull Request

Support

License

This project is licensed under a Custom License - see the LICENSE file for details.

IMPORTANT: This software has specific redistribution restrictions. Please read the license carefully before sharing or distributing.

Credits

Developed by the SkyeNetwork Team


For more detailed documentation and examples, visit our Wiki.

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