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This change updates OpenGamepadUI to use Godot Engine 4.5. This updates the *.import file for every asset, so that is included in a separate commit to make it easier to review the more important changes.

The biggest issue with upgrading to v4.5 is the new addition of the Logger class, which collides with our own Logger class. Due to this change, any plugins that might use Logger directly will fail to load, so this update will require an update from all plugins.

@ShadowApex ShadowApex requested a review from pastaq September 20, 2025 03:03
@DocMAX
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DocMAX commented Sep 30, 2025

bump

@ShadowApex ShadowApex force-pushed the shadowapex/godot-v4.5 branch from caa7931 to fbc282a Compare October 28, 2025 02:08
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3 participants