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Bug? Colors are specified in linear color space #1033

@code-monkey-101

Description

@code-monkey-101

I've noticed that all given colors are linear (non-SRGB).

I don't know if this is intentional, but usually colors are assumed to be SRGB colors and must be linearized before you make any calculations with them.

See for example Unity:
https://docs.unity3d.com/ScriptReference/Color-linear.html
https://docs.unity3d.com/ScriptReference/MaterialPropertyBlock.SetColor.html

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