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Description
Title: Make CMHMEngine2 UCI Compliant
Background:
CMHMEngine2 currently speaks only our internal command format. To allow integration with standard chess GUIs (Arena, SCID, Cute Chess, etc.) and external tools (e.g. e-mail-based tournaments, remote engine tournaments), we need to implement the Universal Chess Interface (UCI) protocol.
Goals:
- Enable seamless communication between CMHMEngine2 and any UCI-aware front-end.
 - Maintain robust testing and documentation so future contributors can extend or debug UCI handling.
 
Tasks
1. Specification & Research
- Review the official UCI protocol specification (e.g. backscattering.de/chess/uci/uci.txt).
 -  Identify all mandatory commands (
uci,isready,ucinewgame,position,go,stop,quit). -  List optional but common commands (e.g. 
debug,setoption) and decide which to support initially. 
2. Core Command Implementation
- 
Implement
ucihandshake:-  Engine prints ID and “uciok” when seeing 
uci. -  Handle 
isready→ print “readyok”. -  Respond to 
ucinewgameby resetting internal state. 
 -  Engine prints ID and “uciok” when seeing 
 - 
Parse
positioncommand:-  Support 
position startpos [moves …]. -  Support 
position fen <FEN> [moves …]. 
 -  Support 
 - 
Parse and execute
gosubcommands:-  
go movetime <ms>,go depth <d>,go nodes <n>, etc. -  Send best move via 
bestmove <move> [ ponder <move>]. 
 -  
 - 
Handle
stop(early termination) and print current best move. - 
Handle
quitclean shutdown. 
3. Optional / Extended Features
-  Support 
setoption name <name> value <value>for engine tuning. -  Support 
ucinewgamefull reinitialization (clearing transposition tables, Q-table, etc.). -  Add 
debug on|offfor verbose logging. 
4. Testing & Validation
- 
Write unit tests for each parser function (one per command).
 - 
Simulate UCI session in tests (feed a sequence of commands, assert outputs).
 - 
Manual integration tests with at least two GUIs:
- Arena
 - SCID or Cute Chess
 
 
5. Documentation
- Update README with a “UCI Usage” section: example CLI session.
 -  Document all supported 
setoptionparameters. 
Acceptance Criteria
- CMHMEngine2 prints the correct UCI handshake and acknowledges readiness.
 - All mandatory UCI commands are parsed and executed correctly.
 -  Engine returns valid 
bestmoveunder eachgomode tested. - CI pipeline runs parser/unit tests and they all pass.
 - README clearly shows how to launch CMHMEngine2 from a UCI-compatible GUI.
 
Additional Resources for UCI in Python Engines
To help you dive deeper into the Universal Chess Interface and see practical Python implementations, here’s a curated list of specifications, library documentation, tutorials, and community Q&A threads:
Official UCI Specifications
- UCI Protocol Specification (official text file by Rudolf Huber & Stefan Meyer-Kahlen): the definitive description of every mandatory and optional command in UCI ([Gist]1)
 - UCI History & Design on Wikipedia: background on protocol origins, design goals, and adoption timeline ([Wikipedia]2)
 
Python Libraries & Example Engines
- python-chess UCI/XBoard module: comprehensive docs for using and embedding UCI engines in Python (including 
chess.uci.Engine,uci(),isready(), etc.) ([python-chess.readthedocs.io]3) - Disservin/python-chess-engine on GitHub: a minimal UCI-compatible engine implemented with python-chess, complete with alpha-beta search and move ordering ([GitHub]4)
 - Stockfish Discussions: UCI code examples: real-world examples of sending commands to and reading responses from Stockfish via stdin/stdout ([GitHub]5)
 
Tutorials & Articles
- “How do I implement UCI in my Python chess engine?” (Chess StackExchange): step-by-step community answers on parsing and responding to UCI commands ([Chess Stack Exchange]6)
 - Writing a UCI Client in Java by André Inc: while in Java, this guide breaks down protocol flows in a language-agnostic way that’s directly applicable to Python ([andreinc]7)
 
Community Q&A & Troubleshooting
- “How can I build a chess UCI computer in Python?” (Stack Overflow): detailed answers on wiring up Python code to the UCI protocol for Lichess and GUIs ([Stack Overflow]8)
 - Reddit r/chess: modifying Python engine for UCI: peer discussion on the key implementation pitfalls and deployment considerations ([Reddit]9)
 - Chessprogramming.org: UCI article: in-depth protocol overview plus historical notes and links to variant protocols (USI, UCCI) ([chessprogramming.org]10)