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Fixed MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML! #553
          
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            Matts
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    …. Further cleanup needed.
updated mappings to snapshot 20140930 got rid of derpy generics code
Update Config Gui stuff for 1.8
…potentially expand to custom mod ID registry syncing. Tip: ONLY use those functions in GameData that are marked as public API as internal API may change in 1.8.
Added mappings to default build.gradle
This class is used to render any tile entities in a non-location specific major Such as EntityItems, In minecarts, Held by entities, anyhting that isn't in world. Switched the class names for BiomeGenForest $1 and $2 as Fernflower decompiled them in oposite order.
… map from GameRegistry.
… and clear the list when new snapshots are injected. Modders DO NOT touch the registry in Block directly. Closes #537
fixed a few old javadoc object name mistakes
changed pass-thru method name to fix MCP name conflict
Re-enabled Entity-Render registration
| Yeah.. You might want to recreate this pull request. | 
| like maybe making the PR to the 1.8 branch instead of master.... | 
  
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[main/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[FML]: Offendor: net/minecraft/server/gui/MinecraftServerGui$1.windowClosing(Ljava/awt/event/WindowEvent;)V
[main/WARN] [FML]: Use FMLCommonHandler.exitJava instead
You guys may have to play around with the line that the patch is getting applied to, i'm not completely shure about it.