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Version Differences
Jimmy Cushnie edited this page Nov 12, 2019
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Currently, SUCC comes in two versions: Standalone (master branch) and Unity (unity branch).
To use a Default File in standalone, you send the DataFile constructor a string with the complete text of the default file.
In standalone, the Default Path is the same as System.AppContext.BaseDirectory unless you change it.
Default Files in Unity use TextAssets. You send the DataFile constructor a string with the name of a .txt file in any folder called "Resources" inside your project's Assets folder.
In Unity, the Default Path follows these rules unless you change it:
- in the editor, it refers to a folder called
Gamenext to your project'sAssetsfolder - in standalone builds, it refers to the same directory as the built executable
SUCC for Unity supports Windows, Mac OS, and Linux builds.
Versions of SUCC before v1.1 supported WebGL, but this has been deprecated.
- Overview
- Installing
- Getting Started
- Advanced Usage
- File Logic
- Version Differences
- Contributing
- Projects Using SUCC