Getting OpenGL going on Mac OS 9 under Retro68, without glut, sucks.
This repo fixes that by:
- Provides the proper stub libraries for use with Retro68 (
lib
) - Provides the header files from Apple's original OpenGL SDK (
include
) - Provides an example on how to use OpenGL without glut, using Apple's "agl" functions instead (
examples
)
To build said example:
- set
$RETRO68_TOOLCHAIN_PATH
to the path of your Retro68 toolchain - set
$RETRO68_INSTALL_PATH
to the cloned Retro68 repo. - run build.sh to build for both 68k and PowerPC.